Inspired by Zachtronics and the terraforming system of Sid Meier's Alpha Centauri, Terra Forma is a problem-solving game that represents an extremely pared down version of a 4X game core.

There are currently 14 levels, of which the first 6 are tutorials, while the latter 8 together with the mechanics provide surprisingly interesting puzzles if you want to engage with them (and if you ever want to stop thinking you can just press end turn repeatedly to build up resources).

To match the theme "Built to Scale", the game's central mechanics involve making large-scale changes to a planet such as raising mountains and digging canyons. Unfortunately, as a first-time and solo developer, I wasn't able to create animations and effects that really represented that scale.

(Warning: Game might only work well at 1920 x 1080 resolution because I don't really get UI in Godot yet)

Assets Credits

Fonts: https://www.fontsquirrel.com/fonts/exo

https://www.fontsquirrel.com/fonts/kaushan-script

Icons: https://game-icons.net/1x1/sbed/water-drop.html

https://game-icons.net/1x1/lorc/earth-spit.html

https://game-icons.net/1x1/lorc/peaks.html

https://game-icons.net/1x1/lorc/wrecking-ball.html

Sound: Rockslide.wav by juskiddink -- https://freesound.org/s/77931/ -- License: Attribution 4.0

Abstract Spaceship A01, Descending.wav by InspectorJ -- https://freesound.org/s/417046/ -- License: Attribution 4.0

https://opengameart.org/content/background-space-track

https://opengameart.org/content/ocean-splash

https://kenney.nl/assets/ui-audio

https://www.kenney.nl/assets/sci-fi-sounds

Art: https://opengameart.org/content/space-backdrop

https://opengameart.org/content/small-drone-spaceship

All other art drawn by me

Download

Download
TerraForma.exe 65 MB

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